A few personal projects to showcase my abilities in lighting/compositing/fx. Responsible for all elements unless specified in the breakdown below.
Renderers: Mental Ray, VRay, Maya software Composited using: After Effects, Nuke Music : Run (Instrumental) by Gnarls Barkley
Breakdown:
1. Alien abduction - Student project at Sheridan College - Fully rigged Alien & truck (Overview of controls on my rigging reel) - Dust trail using Maya Fluids, rendered in Maya software
2. Control room - UI design(main screens) Concept, modeling & texturing (partial), set design - Scout rig (Team fortress)
3. Jade Buddha - Concept, set design - Buddha model (external source) - VRay fog and subsurface scattering - Incense fumes using Maya fluids, rendered in Maya software
4. Interrogation - Alfred rig (rodri.aniguild.com) - Heavy rig (Team fortress)
5. Bedroom - Early morning - Modeled by David Vacek (Lighting challenge - 3drender.com)
6. Jetback - All elements except the driver - Scout rig (Team fortress)
7. Portal - Modeled by Juan Carlos Silva (Lighting challenge - 3drender.com)
8. Camaro - Modeled and fully rigged (Overview of controls on my rigging reel)
9. Jetback (Closing screen) - All elements